Tuesday, April 21, 2015

Plog Meta-Reflection

       Skyrim, the digital game, have been our digital text mean that we had to treat for English 131 Mermaids and Other Monsters.As my class mates and the academic community are my audience I was able to illustrates the lessons of this game through the genre of online pages. This digitals text brought in and included various skills that a normal text could include and even more. Mainly the skills in this text relied on the reader observation and listening skills. These skills are demonstrated in my blog through following the events I encounter and listening to different individuals to form an image or an idea of Skyrim as a whole. My blog specifically demonstrates this concept in my blog entry 2.1.Riverwood. Skyrim features both way interaction between the audience and the text medium, the game, which brings the audience role to the next level because the player gets to choose who he/she wants to be identified in the game as.

      Another skill I demonstrate in this assignment is making connections. I demonstrate this skill in two different parts in my blog. First, I show the connection between certain events that could lead into something. For example, the stone statue puzzle and the door pattern where I had to make certain connection of events that occurred sequentially to figure out the solution. Making connections is not limited to solving puzzles, it extends to understanding certain individuals behaviors. My blog illustrates this skill in my 4.1 Dragon Rising blog where I make connection about the Jarl behaviors and in 2.2-3.1 where Adolaf actions grabbed my attention to find what the connection between Battle Borns and Gray Manes is. This skill could help me as a writer by reviewing my arguments and see how do they connect to each other. Just as the designer expects us to notice the connection between events he intentionally show us as gamers I will try to make the connections noticeable to my audience.

        The second skill I found effective is including visuals so that my audience could connect each paragraph with the pictures I took from my gameplay so that I and my audience could be on the same page. This skill have been demonstrated across my whole blog.My 2.1 Riverwood blog is when I first saw the potential of using visuals in my blog because my audience could easily take a look at the picture I included and understand the meaning or the reason of certain assumptions I introduce. To be specific the first picture in the same blog present a landscape of Riverwood with a mountain in the background which explains my immediate assumption that Riverwood runs on mining as a profession.  This skill could be helpful in future writing because it would help the reader maintain interest while helping him visualize and understand the points I am trying to deliver as a writer.


        To conclude, Skyrim offers many lessons as a digital text but I chose to focus on both the connection establishing skill and visuals presenting skill. Both these skills were examined in this blog and how can they contribute or be translated in the academic community. Skyrim Also makes its audience build some habits without realizing. Some of these habits are constructive such as fast problem solving skills etc, but there are some weird habits when you look at them in a real life scenarios for example, when the player keeps checking dead corpses for loot. The audience in general tends to neglect those weird habits and focus on acquiring the constructive skills.

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