Sunday, April 19, 2015

3.2.Bleak Falls Borrow

          The Bleak Falls Barrow was an interesting quest where the gameplay puzzles and clues made the game interesting. The idea of making the player keep track of the events or visuals that he pass during the quest to be able to complete the quest. That quest mainly featured puzzles and riddles but it also featured some brief combat along the way.

            The two puzzles in the quest were the stone statues and the door ring pattern. The stone Statues problem solution didn’t take a lot of time because the game clearly showed that there is a pattern and the stone frames should match the pattern above because the top frame wasn’t accessible so I made this assumption.




           The second puzzle which was the one that took me some time to figure out. Was the door pattern lock where I couldn’t see any clear clue in the room that indicates what the pattern should be, but thanks to my routine check of dead bodies I was able to find the Golden Claw along with Arvel’s journal. Arvel was the person whose greed led him to his death. As I read through the journal I couldn’t help but notice the text between the quotation marks which states “when you find the Golden Claw, the solution is in the palm of your hands”. This riddle made me think for a moment and try to find out which hands does he mean so I went to examine the palm of the Golden Claw I retrieved earlier and there was the pattern I was looking for.


           



            The quest also included some combat which was not the main purpose of the quest because the fights were not challenging except for the spider and the Nordic warrior at the end of the Bleak Falls Barrow because both of them were in the way of important quest requirements such as the spider roaming in front of Arvel and the Nordic warrior carrying the dragon stone.

2 comments:

  1. I absolutely enjoy how you incoorporate pictures in your blog!
    I cannot explain to you how long it took me to figure out the pattern of the pillars, Im pretty sure it was half of my life...
    Playing on past events to "crack" codes in this game is very clever on the game makers part, this brings into play recollecting and remembering the past in order to move on to future objectives.

    ReplyDelete
  2. I loved all of the puzzles in this quest! You explain them really well and it's cool to see how other people went about solving the puzzles. I hated those spiders, they were super tricky and scared me quite a bit!

    ReplyDelete